Foes and the lighthouse use the pixel sheets when they load. The player is a simple body. Exterior lamp stays cold. The flats run past the view — walk east for the light.
Systems kits · Story names dual-labeled in Help (H). Reliquarist unlocks later.
Iron Catechism Channel
Breath Marks 0 available · 0 spent
Sink a Mark · Undertow wakes TURN/FLOOD · Unweave at Spire
Haul is protected while you stay in the Lighthouse.
Wait out the breath — board home on the next Ebb (haul commits). Push farther — +1 Depth, exit into FLOOD; this light won't take you twice.